TASO 3D Football

The TASO 3D game engine, which was started to be developed in 2009, is being developed with the updates made every year. The football game TASO 18 uses this engine. The first version of the game was published in June 2010.


The TASO 3D game engine, which was started to be developed in 2009, is being developed with the updates made every year. The football game TASO 18 uses this engine. The first version of the game was published in June 2010. It is the first 3D mobile game made in Turkey. It is also the first game engine to be developed by the government with R & D support and is being developed by a team of 25 people.



Technical specifications

Our graphics engine has been developed in C ++ language. It has a structure that focuses on the syntax. The first version of the TASO3D graphics engine was developed with Java in 2009 and was designed in accordance with Java-based phone models. In 2014, it compiled in Java, C ++ language, and adapted to Android based phone models. compilation time and processor load minimized, a high-performance graphics engine was provided. Our graphics engine has high potential for being a leader in this sector with its special functions in football sector. It has 2D and 3D Render features.

Technical Structure

Programming Language: Native Android C ++ 14 & JAVA 8
Compilation: CMake
Render Engine: OpenGL ES 1.1 CM

Usage areas

3D football and sports game software.

Target group

Professional game developers.

Future Plans

- Integrating Multiplayer feature
- Addition of gamepad gameplay feature
- Integration of VR feature
- Turkey Super League, is planned for the official mobile game.